Saturday, December 25, 2021

RAIDERS of Heroes Rising

 

By Silver Paladin and Hanzo
ID#s 22349 and 10950

OK, Hanzo has been putting out some great advice for combatants for PvP battles, but with the whispering in the winter winds, I feel there is another type of challenge that is rapidly approaching that many could benefit from some advice from.

If you are not doing the Auld Lang Syne raid in Neo Utopia, you may be missing the signs that a RAID is rapidly approaching. Possibly within the next few days. Most likely between Christmas Day and New Year's Eve.

RAID events do not use identical rules and processes as PvP combat. RAID events are all about pure damage. During a RAID, traditionally nobody is attacking you. You attack by spending 5 energy (and acquiring 5 EP) and deal damage based on your Elemental Core, Your additional bonus damages, and damage multipliers while contending against the RAID target's resistances.

Let's cover your Elemental Core selection first. Frequently, different Elements are featured during Event challenges and offer boosts for equipping GEAR that match the specific element. (Elemental, Magic, Supernatural, Physical, Technology, and Mental) Elemental Cores will be important in RAID events, but there will be no "boost" to the GEARs abilities. The advantage that the correct Elemental Core offers is that is will be more effective against the opponent while others will be resisted to various degrees. When the RAID is announced, there is usually a post that informs the player what the target is weak against and what they are strongest at resisting. Make sure to look for this information, but just so we are clear, weak against doesn't always mean vulnerable to. There may be resistances to all Elemental Cores, but one or possibly two are more notably effective compared to others. If a type of Elemental Core isn't mentioned, there likely isn't a specific resistance to that Element, so remember, it is possible for No Resistance to be your best bet compared to Lower Resistance.

The thought behind your other GEAR choices should focus purely on your ability to do damage. Regeneration is useless in RAID events of the past. Defense is untested during these, unless you count the battles you are in for KOTM, Events, and Fight Clubs while a RAID occurs (A good RAID build may leave you vulnerable to people trying to steal your spot, so choose wisely what your priority is.)

As you may have noticed, as you add additional pieces of GEAR on your character, there is a law of diminishing returns. You may have enough +20 Stun pieces of GEAR to wear that would add up to 100, but the actual percentage will be less that that in practice. And, in RAIDS, Stun doesn't work, so why wear it. That goes for Aura Damages, Burn, Poisons, etc., etc...

Damage Bonuses do not follow this rule, they add up and deal their additional damage in total, but the opponents resistance is applied, and how that damage is reduced isn't clear. RAID targets don't have GEAR bonuses applied as our characters do. 

For RAID gear, the big things to consider are pieces of GEAR that do additional damage of an Elemental type, GEAR that increases your STRIKE, and GEAR that multiplies your base damage. Hitting HARD is the goal. Hitting fast, or in this case, often, can be a real tide-turner. To some degree, GEAR that improves your MOVE is also useful, as Movement and Attack are both used to calculate your STRIKE value.

A few quick comments about damage bonuses. First, bonus damage only counts toward your overall STRIKE damage with your Elemental Core. It doesn't increase your BONUS DAMAGE of a particular Element granted from GEAR. Second, if you have multiple BONUS DAMAGE bonuses (X1.5, X2, X3, and others) only one will trigger and according to my sources, it starts with the lowest first. If you put all your GEAR toward one type, if it doesn't trigger, you do normal damage. If you have a variety of values, the lowest may trigger and give you a small boost to your damage but rob you from the chance of getting the higher damage bonuses. You need to find a middle ground you are comfortable with.

The best advice I have for you is to consider the rewards vs effort when it comes to participating in a RAID. Over the past few RAIDS, there have been two RAID targets. One for below 100 level characters and one for above. This has given some better options for new players to get some good prize support, but remember, it takes 15 Power Cards (5 Attack/5 Defense/ 5 Movement) to fill the available TEAM slots as you level. Unless you are prepared to level quickly, and many are skilled at that, it is easy to outpace your Bux earnings and not be able to fill those card counts with quality cards. Based on the amount of damage you might be able to generate, you may come out with very little for your effort.

If you do choose to RAID, play with your GEAR Builds. Remove items that don't help you deal more damage. Fill the slots with Bux or Crystal GEAR that matches your core or adds Elemental Damage bonuses. And use your consumables wisely. Some last an hour, some several. Consumables that add bonus Elemental Damages should be used when you have plenty of MoreFun Bars to use create the most potential attacks. 

There is also an option to pay 5MP to refill your energy bar, but I would think hard before using it. If you have an HQ or have spent points that give you a high energy potential, my advice would simply be to wait for the next day to be able to use consumables if you have maxed out your fourteen per day useable allotment. 

With RAIDS, prizes are given based on damage done to the RAID target AND the percentage chance of receiving said rewards. These percentages do not stack. If you break the threshold of a 2% chance of earning said prize multiple times, you get that number of 2% chances. The percentages do not add up unfortunately.

And if you are close to level 100, you may want to think about power leveling a bit. The second tier of RAID events has more powerful cards and gear pieces available, but take more damage to earn. 

Even if there is not a RAID after the Auld Lang Syne Patrol wraps up, there will certainly be one at some point in the future. I hope some of this information is helpful to you in your efforts to do Maximum Damage in your attempts to help defend our planet from dangers only SUPERHEROES can defeat.

Look for Director Nova's call and don't send it to voicemail when he does. He hates that!

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